also idk if its possible, but what if you make it where the cards are more using the item tab, afterall after one of the many updates you can make up to 9999 items, so realisticly you can create cards that you can also prolly sell as well
I've been looking at this plugin for a while. It looks wicked. Just got to trying it out for the first time today. I'm having teething problems, but that's to be expected with my level of skill.
There's one big question that I absolutely must resolve in order for this to be useful in my game though. My entire goal was to make the cards you win in Triple Triad have value outside of the card game. e.g. you could win cards in TT and use them as items in battle or like FF8 refine them into useable items.
Thanks for responding. I was thinking it could maybe be done outside of the plugin itself. Just a separate event that calls on the card ID's and converts them into Item ID's, then obviously another to convert Item ID's back into Card ID's. Kinda like an exchange system when you leave or enter the gambling room.
It'd be neat and would really make this plugin an integral part of RPGs. I know that's way too much to ask, but if you ever fancy making such a thing exist, I'm sure many will die of happiness! haha.
Are you sure this is usable commercially? I know there aren't any Final Fantasy assets used, but I'm worried that using this in a commercial project could cause some issues...
Yes it is completely fine using it commercially, I would only suggest not using Triple Triad as a name on your game.
It is 100% ok to use it commercially because mechanics are not under any copyright, so feel free to use it in your game :), there are 5~6 games commercially today that use this same plugin (or its MV/VX Ace version that I coded previously)
Hey Raizen, you may appreciate the new demo I uploaded that uses this plugin. Wanted to share what I've managed to do with this in the last 3 weeks! Check my page if you want to take a look :)
Any suggestions on how to add a command to change the image for battle background? Having the ability to choose a variety of tables depending on location/enemy would be awesome!
Hey! Sorry for not working active as much on the plugin :( , but I'll try to add that function at any time, anyway if I don't, I really think an experienced coder would know how to do that easily.
No worries friend! I've been making good use of it. I'm not a great coder yet but I have been learning by reading through the script of this and the booster pack plugin. If you'd like to see what I have going so far, I'd be happy to share!
← Return to asset pack
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any plans on making a switch that can determine if you lost or won? Like if you won that you can get a prize outside the game?
also idk if its possible, but what if you make it where the cards are more using the item tab, afterall after one of the many updates you can make up to 9999 items, so realisticly you can create cards that you can also prolly sell as well
I'm pretty sure you can track that in variables
I've been looking at this plugin for a while. It looks wicked. Just got to trying it out for the first time today. I'm having teething problems, but that's to be expected with my level of skill.
There's one big question that I absolutely must resolve in order for this to be useful in my game though. My entire goal was to make the cards you win in Triple Triad have value outside of the card game. e.g. you could win cards in TT and use them as items in battle or like FF8 refine them into useable items.
Is that possible with this plugin? Thanks.
Hello! Thanks friend!
So it isn't implemented to be used outside of the triple triad card game :/ , there would need to be a work to be done there still
Thanks for responding. I was thinking it could maybe be done outside of the plugin itself. Just a separate event that calls on the card ID's and converts them into Item ID's, then obviously another to convert Item ID's back into Card ID's. Kinda like an exchange system when you leave or enter the gambling room.
It'd be neat and would really make this plugin an integral part of RPGs. I know that's way too much to ask, but if you ever fancy making such a thing exist, I'm sure many will die of happiness! haha.
I created a support plugin for card refinement. I'm working on adding the elemental rule atm.
I have a support plugin for card refinement
Are you sure this is usable commercially? I know there aren't any Final Fantasy assets used, but I'm worried that using this in a commercial project could cause some issues...
Yes it is completely fine using it commercially, I would only suggest not using Triple Triad as a name on your game.
It is 100% ok to use it commercially because mechanics are not under any copyright, so feel free to use it in your game :), there are 5~6 games commercially today that use this same plugin (or its MV/VX Ace version that I coded previously)
How to I fix the Return and options button? They are not functioning.
I do not know the original Triple Triad game, could you briefly explain the rules?
Hello!
You can find them here :D
Triple Triad (Final Fantasy VIII) | Final Fantasy Wiki | Fandom
Hey Raizen, you may appreciate the new demo I uploaded that uses this plugin. Wanted to share what I've managed to do with this in the last 3 weeks! Check my page if you want to take a look :)
Any suggestions on how to add a command to change the image for battle background? Having the ability to choose a variety of tables depending on location/enemy would be awesome!
Hey! Sorry for not working active as much on the plugin :( , but I'll try to add that function at any time, anyway if I don't, I really think an experienced coder would know how to do that easily.
No worries friend! I've been making good use of it. I'm not a great coder yet but I have been learning by reading through the script of this and the booster pack plugin. If you'd like to see what I have going so far, I'd be happy to share!
Is there any way to check the amount of cards owned of a specific ID? Like to see if I have 5 or more of the same card?
$dataTripleTriad.all_cards[card_Id] Stores the amount of cards of that Id, from there you basically just have to use event conditions :D
Right on! Now I can add a way to trade in extra cards for other stuff like healing items, accessories, etc